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@@ -94,7 +94,7 @@ class _PlDanmakuState extends State<PlDanmaku> {
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List<DanmakuElem>? currentDanmakuList =
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_plDanmakuController.getCurrentDanmaku(currentPosition);
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if (playerController.showDanmaku &&
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if ((widget.isPipMode == true || playerController.showDanmaku) &&
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_controller != null &&
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playerController.playerStatus.status.value == PlayerStatus.playing &&
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playerController.isBuffering.value.not &&
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